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////////////////////////////////////////////////////////////////////////
// 
// meshRemapCmd.cpp
// 
// Description:
// 
////////////////////////////////////////////////////////////////////////

#ifndef _MESH_REMAP_CMD_H_
#define _MESH_REMAP_CMD_H_

#include <maya/MPxCommand.h>

#include <maya/MDagPath.h>
#include <maya/MSelectionList.h>
#include <maya/MIntArray.h>

class MArgList;


// MAIN CLASS DECLARATION FOR THE MEL COMMAND:
class meshRemapCommand : public MPxCommand
{
	private:
 		int					fFaceIdxSrc;
 		int					fFaceIdxDst;

 		MIntArray			fFaceVtxSrc;
 		MIntArray			fFaceVtxDst;		

		MDagPath 			fDagPathSrc;
		MDagPath 			fDagPathDst;

	MStatus parseArgs(const MArgList&);

   public:
      meshRemapCommand();
      virtual ~meshRemapCommand();
      static void* creator();

	  MStatus setSeedInfo( bool src, MDagPath& path, int face, int vtx0, int vtx1 );

      MStatus doIt(const MArgList&);
      MStatus redoIt();
};

#endif
